I would like to have a model pop out of a hole from the view finder within Unity. So, the user takes a custom tracker image, and I would then I would like a door of some kind to open from the actual camera view finder.
Animation isn't the issue, I want to know how I am able to apply the view finder from the camera onto the model. Take a look at the attachement to get a better understanding of what I mean.
I can take a screen shot of the entire screen, but then how do I only use the section of the 'door' to apply to the model? If I just apply the screen shot image straight up, then you see the entire useres screen on the door - which isn't what I want.
Again, the image explains everything.