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AR crashes... on Lion 10.7

October 11, 2011 - 7:48am #1

Hi Guys,

I got a brand new MacMini with Mac Os Lion and XCode 4.1, iOS 4.3.
I followed the imageTracker tutorial online and built up a very basic application. XCode compiles successfully, but when it runs the application on the IPad 2 it simply crash. My player settings in Unity are:

TargetDevice: iPhone + iPad
TargetPlatform: Universal arm6 + arm7 (OpenGL ES1.1+2.0)
Target Resolution: Native (default device resolution)
API Compatibility level: .NET 2.0 subset
SDK Version: iOS latest
Target iOS Version 4.3 (the default is 3.1.3)

But still I don't get why the camera doesn't start :(
Any Help?

Cheers,
GC

AR crashes... on Lion 10.7

July 28, 2012 - 9:21pm #3

What version of Unity are your running on? that could cause your problem. 

Re: AR crashes... on Lion 10.7

October 11, 2011 - 7:23pm #2

Have you tried running the sample applications? They are included in the installer on this site or as a separate download in the Unity Asset Store.

What OS version is your iPad 2 running?

- Kim

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