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Associate various 3D objects in a target and show only one at a time.

October 17, 2014 - 3:04pm #1

Hello everyone

I'm using Unity Extension and would like to know if it is possible to do this?

example: I have three objects on a 3d target, to start the application, you will see only one object. And when you click a button or a menu, this object would be replaced by another object.

Thank you

Associate various 3D objects in a target and show only one at a

October 17, 2014 - 5:52pm #2

It very much possible. But its more to Unity question, you go better luck asking over at Unity forum. If you dont do programming, maybe you should take a look at 'playmaker'. Just a matter at activating/deactivating model/prefab and whats not.

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