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Attempting to change the teapot model to a custom one in the Image Targets sample

July 10, 2014 - 6:29am #1

Hi, I have worked with Vuforia for a while now but haven't had a play in a few months. I am trying to add my own fbx model to the image target created instead of the teapot. I have added the model as a child of the Image Target GameObject which is all that I had to do in the past and it would show up when the trigger image is found.

I can't seem to figure out what else I need to do and can't find an answer anywhere.

Regards,

Sam

Attempting to change the teapot model to a custom one in the Ima

July 23, 2014 - 9:23am #3

You need to adjust the behaviour script so the objects get triggered. The object names are hardcoded, so if you add new ones, they are not affected.

Alternatively you can try naming your objects "teapot" ;P

Attempting to change the teapot model to a custom one in the Ima

July 14, 2014 - 7:26pm #2

Does the FBX model show up correctly in the Unity Scene viewport? Is the scale correctly adjusted? Could you attach a screenshot of the model and its Inspector properties?

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