I am using video sample 3.0.7 in Unity 4.5.0. Augmentation and video playback is fine but when I play the video in fullscreen it does not autorotate. In Unity app settings default orientation of app is portrait. In former SDK samples also I used to keep orientation portrait only but still autorotate worked.
In older version of samples, autorotate used to work automatically.
In "VideoPlaybackUIEventHandler" there is a function, "OnTappedOnFullscreenButton" which has,
I commented out this piece of code but it is still not working.
How do I solve this issue?