as I mentioned in the titel, I'm having serious problems with the FPS in my AR Application.
I'm using the newest SDK, with Unity 4.
The FPS are always beetween 12 and 14,5. It makes no difference if it is tracking or not. There is also no difference if I use a 1,6milion Poly Model or a simple Cube Mesh.
I already tried to play around with the ARCamera settings but nothing seems to help.
Do you have any suggestion ?