I'm trying to find the script that controls the end transform/rotation of the selected AR camera. The reason for this is that I would like to add a slight Lerp to the movement so the AR content isn't as glitchy.
Or is there another way, rather than going into the core plugin scripts? I was thinking about just having another camera that copies the transform of the AR camera, and smooth it out. But then I have two cameras in the scene, and the non AR camera doesn't change the matrix accordingly to the AR camera, just causes a bunch of issues really.