In vuforia 3 version ARCamera i setted the camera position is like attached ARCamera_Pos image and i tracked the image the ARCamera values are changing and i've a close button on top, see the close button image. Then press that image i'm resetting the ARCamera values into initial values using below code of camera trasnform. And i've option for load the model without marker, here i'm using button for load the category and model, when i load the 3d models without marker, it's loading fine and it's showing the camera see attached image 3D Model image.
In vuforia 4, i setted the ARCamera and child Camera position as same like as in vuforia 3 but after tracking the image the ARCamera position is chaning and when i press the close button i can't set initial value of ARCamera. After i load the 3D model without tracker the model is not showing on the camera but it's in the view but because of the ARCamera position it's not loading proper. see the attached image only the fb, close, zoom button showing on the camera and the chair is not showing. See model_not_appear image
The code for reset the camera position to initial position:
Camera.main.transform.position=new Vector3(-0.0691304f, 0.5530434f, 3.2f);
Camera.main.transform.rotation=Quaternion.Euler(0, 180, 0);
Could you clarify what you mean with "now it's not working" ?
What should be the expected behaviour of the App ?
for example, could you provide a screenshot of how the model should look like in the "correct" version of your App, and show the comparison between the expected behaviour and the actual (incorrect) one ?