Hi,
We just upgraded our QCAR to the latest version 2.6.7, and got everything working in the editor. We are using Unity 4.2.2f1.
Sadly, now we get a black screen instead of camera view on Android devices running Android 4.2 and above.
There do seem to be various topics on this, but apparently this issue was related to Buffer settings and fixed in an earlier version of Unity anyway. In any case we tried turning both buffers on and off, to no avail.
Now here's a thing: if we check the "Development Build" option in Unity build settings, the camera works on device. Uncheck it, it doesn't. This got me to thinking... what does development mode actually do? Various things, but among them shows a little text blurp on the bottom of the screen which says "Development Build".
SO I turned Development Build off, made a GUI.Label, and lo and behold the camera works again.
Two problems:
1. We don't want text on the view
2. This trick doesn't work in some scenes where we have other cameras that put elements on top of the QCAR background. I don't know why, but I speculate it is because those other cameras are drawing the GUI.Label instead of the QCAR camera. However I am unable to confirm this definitively and in any case we want those other cameras.
An even worse problem:
We can't get the issue to repro in a clean project, but we can in a clean scene in our project. This worries us!
Thanks for any help,
Nicholas Bellerophon
YummiMedia
Hi Cascho,
since you have an iOS-specific issue, I think it does not fit entirely on this thread;
could you create a new thread please and provide as many information as possible such as exact device model (e.g. iPad 3, iPhone 5s, etc.), iOS version and any other relevant information as suggested here:
https://developer.vuforia.com/forum/device-support/how-report-device-issue
Thanks.