marker is detected. You can play audio
Sure, but these Unity-specific questions are better asked in the Unity forum (this isn't related to QCAR).
Try adding a GUIText object to your scene and updating it in the TrackableEventHandler script. If you make it a public member variable you'll get a field in the Inspector view that you can drag your GUIText object onto, to hook things up.
there any way to display a message on the phone screen.
when it detects the marker. displaying a message stating the name of the object or when
I press a button. displayed on the screen the name of the event
Not much to go on here :) Yes, you should be able to play audio when a marker is detected, try doing it in the OnTrackingFound method in the TrackableEventHandler script that comes with the samples.
Are you sure you want to delete this message?
Are you sure you want to delete this conversation?