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Can you play audio?

October 13, 2011 - 7:35am #1

hi kim

marker is detected. You can play audio

thanks

Re: Can you play audio?

October 14, 2011 - 9:21am #4

Sure, but these Unity-specific questions are better asked in the Unity forum (this isn't related to QCAR).

Try adding a GUIText object to your scene and updating it in the TrackableEventHandler script. If you make it a public member variable you'll get a field in the Inspector view that you can drag your GUIText object onto, to hook things up.

- Kim

Re: Can you play audio?

October 14, 2011 - 9:09am #3

hi kim.

something else,:confused:

there any way to display a message on the phone screen.
example:
when it detects the marker. displaying a message stating the name of the object or when
I press a button. displayed on the screen the name of the event

graxx :D

Re: Can you play audio?

October 13, 2011 - 2:40pm #2

Not much to go on here :) Yes, you should be able to play audio when a marker is detected, try doing it in the OnTrackingFound method in the TrackableEventHandler script that comes with the samples.

- Kim

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