Hello,
I'm using a JS(UnityScript) to determine when the marker is detected (using GetComponent) In order to actually access the script, I have to put the scripts inside the Standard Assets folder (this is done for all scripts that must be loaded first) which slows down the initial loading, but more importantly Vuforia gets an error failing to find all the assets.
How would one send a command in the OnTrackingFound() function in the DefaultTrackableEventHandler.cs script that can be read by a Javascript script?
Thank you in advance.
Great !
Glad I could help :)
N