Hello,
Im struggling with this issue and didnt find proper solution.
I would like the Dive camera to see the Vuforia AR augmented video to allow see it in 3D by Dive googles. I tried to combine the two cameras settings like position, rotation, fow and clipping and tried set different depth parameters for the cameras and set Depth Only rendering but I failed to see the video camera image splitted to right and left eye views. It always shown monoscopic. In the same time I see properly the gui layer for two eyes splitted.
Dive camera prefab has two child cameras with the proper viewport rects. But I assume other VR libraries use the same technique for 3D.
If anyone has idea or just a helper link, please comment. I found only this which is the most close to my problem but didnt help or I missed sth.
http://kwazylabs.com/blog/unity_sync_ar_camera_with_2nd_camera/
thanks,
Gábor
Anybody still working on this? I am facing the same problem now! Hints in the right direction highly appreciated!