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com.qualcomm.QCARUnityPlayer.QCARPlayerNativeActivity Failed to receive dispatch signal.

August 11, 2013 - 10:21pm #1

Hi,

I'm using Vuforia for the AR in my game currently. And since the game is more than 50mb big, I am currently in the process of splitting it. I am using Unity v4.2.0f4 now, to make splitting the OBB file easier. But I encountered a problem now. The game's scene 0 / obb downloading scene can't run and it always shows black screen. When I look into the logcat, it shows this:

 

E/NativeActivity( 5065): channel '414287f0 com.captive.MajikHeroes/com.qualcomm.QCARUnityPlayer.QCARPlayerNativeActivity (client)' ~ Failed to receive dispatch signal.  status=-11

 

The manifest regarding Vuforia:

		<!-- patched manifest from Vuforia START -->
			<activity android:name="com.qualcomm.QCARUnityPlayer.QCARPlayerProxyActivity"
					  android:label="@string/app_name"
					  android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
				<intent-filter>
					<action android:name="android.intent.action.MAIN" />
					<category android:name="android.intent.category.LAUNCHER" />
				</intent-filter>
			</activity>
			<activity android:name="com.qualcomm.QCARUnityPlayer.QCARPlayerActivity"
					  android:label="@string/app_name"
					  android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
			</activity>
			<activity android:name="com.qualcomm.QCARUnityPlayer.QCARPlayerNativeActivity"
					  android:label="@string/app_name"
					  android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
				<meta-data android:name="android.app.lib_name" android:value="unity" />
				<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
			</activity>
		<!-- patched manifest from Vuforia END -->

 

The current test setup:

Unity 4.2.0f4

Vuforia 2.5.8

Samsung Galaxy Tab 10.1

 

So, can anyone help me with this problem? Thanks In advance.

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