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config.xml file and a qcar-resources.dat

February 13, 2011 - 3:26pm #1

I installed the extension from the Unity3 Asset Store. I however do not see these files. Everything else is there. I have scoured my PC and have no clue where the store installed anything for the extension so I don't know where to find these files to import them. I don't want to also install the exe for fear that it will mess everything up. Does anyone know where I can find these two files and proceed?

Re: config.xml file and a qcar-resources.dat

March 16, 2011 - 11:18am #3

yaa kim is right.You can explicitly paste the config.xml and qcar-resources.dat in your project after you got the zip file.

Re: config.xml file and a qcar-resources.dat

February 13, 2011 - 3:54pm #2

https://ar.qualcomm.com/qdevnet/projects

Create a new project and create a trackable, by uploading an image you would like to track. Then download the trackables for your Unity project.

If you are just using frame markers then the config.xml file is created automatically when you drag a FrameMarker prefab into your scene.

The Asset Store only has the base QCAR extension, without any sample applications. If you'd like to see the samples you should download the full installer from here: https://ar.qualcomm.com/qdevnet/sdk

- Kim

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