Hello everyone.
I want to make a demo that control 3D objects on a image target by joystick.
I download a Unity demo here: http://kuai.xunlei.com/d/LMZICFRFYDCM, in this demo, you can control a boy by joystick.
I modify it to a AR project, import Unity Extension package, add ImageTarget and ARCamera, delete old camera,and move boy as a child of the ImageTarget. I test it on my iphone, everything is ok, but the boy just marked time, and cann't walk around on image target.
I didn’t learn much about Unity. any one can help?
Thanks!
Hi jove
It is not clear to me what you mean when you say "the boy just marked time"
...presumably he just stands still?
If so, then he probably is not getting the update loop that will let him walk around.
Can I suggest you look at the code I posted up regarding rotating a teapot in Unity which will show you how the update loop works, and then hopefully you can see how you might apply this to your scenario.
https://ar.qualcomm.at/content/how-change-way-objects-appear
HTH
N