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Create a Android Code instead of APK File with Unity?

September 19, 2011 - 7:59am #1

I would like to have a augmented reality part in my app. Can I use the Unity Extension to make Android Code (OpenGL Code) instead of a finished APK?

Thank you!

Re: Create a Android Code instead of APK File with Unity?

September 21, 2011 - 10:28am #4

This might have something to do with stripping, are you using the Pro version of Unity and stripping the byte code? I'm not sure how that works with this build strategy. I would post a question in the Unity forums.

- Kim

Re: Create a Android Code instead of APK File with Unity?

September 21, 2011 - 4:16am #3

Thank you! :)

I have only one main activity which I start the AR player. If I create the APK with Unity, the size is 9MB. If I run with Eclipse, but now the APK size is 21,90MB. Why? The StagingArea for the Libary has a size of 33,7 MB.

Re: Create a Android Code instead of APK File with Unity?

September 19, 2011 - 1:31pm #2

http://ar.qualcomm.at/node/2000863

- Kim

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