Hi, I am new to Unity and QCAR SDK. I went through the dev guide and managed run the sample apps.
My questions are
1) Suppose that I need to build a virtual button like application using the unity extension, is it possible to do this?
2) If i am making an augmented reality game using the unity extension, do I use the scripting language provided by Unity to write the logic?
3) I am trying to build a tic-tac-toe like game with the unity extension, where the scene is locked to a target and I map the virtual buttons to directional arrows to control the game. Any advices on where to get started?
Thanks
Virtual Buttons are not supported in the current version of the QCAR Unity extension. It is on the roadmap however, so you can expect this in a future release.
You do need to use Unity's scripting language to write your game logic. Although I suppose it is also possible to write native plugins, so you could leverage C/C++ libraries if needed.
- Kim