I am trying to set up a small racing game.
But when I parent my car and all its features to the ImageTarget, they get deformed when I drive around.
So far I noticed this is due to the scaling of the ImageTarget.
When I set it to a scale of 1 1 1 there is no deformation but the tracking gets really bad.
Any way to stop the child objects from inheriting the parameters of the parent?
Thanks in advance