Am new to AR things and am using Vuforia SDK for unity3d, am wondering if i can detach objects that had been detected already and rotate around them scale them walk throw and when ever i finish attach them again.
Yes. You'll want to reassign the parent transform of the object, and then assign it to the ImageTarget again when you want the object to follow the target.
*you're not detaching from the ARCamera to do this. The objects will be children of an ImageTarget, MultiTarget, or FrameMarker ( i.e. Trackables ).
Yes. You'll want to reassign the parent transform of the object, and then assign it to the ImageTarget again when you want the object to follow the target.
*you're not detaching from the ARCamera to do this. The objects will be children of an ImageTarget, MultiTarget, or FrameMarker ( i.e. Trackables ).