I am testing an app with a GameObject attached to the camera and I noticed that the coordinate system between the real app and the editor is way different.
Is it a know bug?
I thought it was a problem of aspect ratio, but I printed out the camera size and made it exactly the same on the editor, and they are still way off.
As a last test I made the object centered in the camera, and made a button to move the object slightly to the right every time. On the editor I need 15 click, on the device 9, exactly the same number if I set the scene with a square aspect ratio. Is there any setting I should set for the coordinates ?