Hello guys,
so I am developing a standard imagetargets based apps for the iPad2. In a very standard way. My scenes have 6 objects, one for each image target. It happens that when I have many objects in front of the camera, of course the camera recognizes the image tragets and shows the objects but something weird happens with the light. It flickers a bit, changing the direction. (It's a unity3D directional light).
Any suggestion? I'm working witht he VuForia 1.5.9 for Unity3D on the Mac.
Many thanks,
GC.
Ok i finally find the solution, just make the directional light a child of the AR camera :)