I'm working on a project with two trackables at the same time.
In the initialization the first trackable detected is the main trackable, the second one is just a simple trackable.
During the game, if trackables are lost, when the trackable are back I'd like to keep the order. I mean to not react to the second trackable and let the player get the first he gets at the beginning. Tell me if I'm not clear I'll try to explain it more precisely.
So, how and where in the API can I choose to call or not all the events related to tracking detection? Thanks :)
I tried to unactivate the wrong ImageTrackable (SetActiveRecursively), but I still receive the message from the API that the second trackable is detected.