Is there a way to "fix"the GameObject in the scene after the OnTrackingFound()?
I would like to let the player add objects to the game scene using diferents image targets. The problem is when the camera lose the tracker, then it cost a lot to creat the object again.
So i was thinking, maybe i could instanciate them on the OnTrackingFound, and then not disable them on the OnTrackingLost().
But this didn´t work.