i want to set GUI texture when my animation finish, how can i do it??
thanks
http://unity3d.com/support/documentation/ScriptReference/Vector3.Lerp.html
Then you'll just want to make sure your image is facing the camera. Try using the Transform.LookAt method for this:
http://unity3d.com/support/documentation/ScriptReference/Transform.LookAt.html
- Kim
sorry, i mean..i want my png file move toward to the camera form the marker??can you tell me how to do it??
This sounds like a Unity question, not a QCAR one. You may want to try the Unity forums.
Are you sure you want to delete this message?
Are you sure you want to delete this conversation?
To reset your password please enter the email address associated with your account. An email will be sent to you with instructions on how to complete changing your password.
http://unity3d.com/support/documentation/ScriptReference/Vector3.Lerp.html
Then you'll just want to make sure your image is facing the camera. Try using the Transform.LookAt method for this:
http://unity3d.com/support/documentation/ScriptReference/Transform.LookAt.html
- Kim