That's right, neither the QCAR SDK or Unity can be used to create 3d content.
There are two choices when using the QCAR SDK:
1) Download the QCAR SDK, and use the Android SDK/NDK to write an Android application. You will write your code in Java and C/C++, and will use OpenGL ES to display 3d content. There is no standard importer/renderer for animated 3d models, so you will need to write your own or find a 3rd party library.
2) Download the QCAR Extension for Unity, and use the Unity game development tool to create your application. This is a higher level tool, making it easier to import and render your 3d content, including animated models. It also comes with nice math and physics libraries built in, amongst other things. You write your code in Javascript or C#.
There are guides for using either approach on our website: https://ar.qualcomm.com/qdevnet/
See the "Get Started" section for help with the first option, and the "AR Extension for Unity 3" section for help with the second option.
- Kim
Thank you very much! :)
I found it.
it is in download target resource. :)