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How can i reset the world center?

June 13, 2012 - 4:15pm #1

Sometimes when i'm doing a tracking, the tracking gets weird, and the world center gets corrupted or picked wrong, and it wont recover automatically, so how can i "reset" the world center to it's state as is vuforia was "re initiated", so it will repick the worl center and orientation again the next time it gets a marker?

Cheers and thanks.

Re: How can i reset the world center?

June 13, 2012 - 5:03pm #3

I was in AUTO mode, but now i want to try the USER mode, the problem is that i don't know how to assign a trackable as World Center in Runtime, because it "understands" that i'm trying to assign a GameObject, not a Tracker, however if i drag and drop manually the marker before runtime, it gets it right.

So i'm trying to do this:

QCARManager.Instance.WorldCenter = marks[i];

Where marks is an ArrayList with all the detected markers.

But i must be doing something very wrong.

Cheers.

Re: How can i reset the world center?

June 13, 2012 - 4:45pm #2

Which world center mode setting are you using?

If you are trying to define a given Trackable as the world center, try USER.

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