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How do you simulate the screen size in Scene View?

December 29, 2010 - 10:58pm #1

Hey guys,

I'm working with GUI Textures and am having problems knowing the limits of the phone screen while working in Unity. Is there any way of showing the boundary of the screen?

Currently I'm guesstimating and placing the GUI elements by trial and error in the Scene window.

thanks,
kedar

Re: How do you simulate the screen size in Scene View?

December 30, 2010 - 1:29am #2

You can do it in a Game view. If your platform (in Build Settings) is set to Android, then you should have "Android portrait", "Android landscape" and similar choices in upper-left corner of the Game view.

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