Hi there.
I tried to make 3D objects below link.
https://ar.qualcomm.com/arforums/showthread.php?t=283
3DMAX->.obj with .mtl(texture info) -> opengl
It's ok without texture.
In ImageTargets sample has .png texture file. The problems is that I don't know how to get .png or .jpg from 3DS and perl script(link) can possible just 1 texture.
Please I want to get use 3DS file to ImageTargets.
I'm afraid we can't help too much with this. The sample applications require jpg or png textures, because these are simple to open and get a pixel array to feed to OpenGL. If you want to use a different texture format you will have to find a loader to go along with it, or write your own. Look around for samples of rendering 3DS models using OpenGL ES.
- Kim