Currently, importing the Vuforia package for Unity means that next folders are being created in the Assets Root:
QualComm Augmented Reality
In other words, the project root is spammed with a plethora of folders, and some of them
even have names that may be common to other projects.
I've tried to move all of them inside a common Root folder called "Vuforia",
but it turns out that some paths are hardcoded - so things won't work anymore.
My opinion is - and I think 99% of my fellow programmers will agree with me:
If you provide a Unity package with folders that cannot be reorganized, then at least make
sure that these folder share a single common root.
I hope that for future releases of Vuforia for unity this big step forward (with should take only
little effort from Vuforia) will be considered.