we are facing issue with cloud recognition in vuforia 2.8.9
when we create new cloud target in cloud DB over API we set target pic width to 200.
When I log in web target manager and check the target there it is also saying it is 200 width as any other targets we have there.
However new targets which we create, when they are detected, CloudTarget object (in unity scene) get changed in scale to some funny random number close to 275 e.g 277.54434
All content is then showing bigger than it should as we map content to 200.
However this is not happening for older created targets. They scale CloudTarget object correctly to 200.
I just can't figure out what the problem could be.
I did confirm same behaviour in vuforia cloud sample project 2.8.9 fresh downloaded.
Imported to new plain unity project, changed cloud acces keys to our DB and tried this new created target
- Target ID: 501aaba4c0144b8783fa8f651a0d9f62
- when run in unity editor and this target was recognized, it scaled cloudTarget object to 296.2963
- while when older target in our db
- Target ID: 4d7a099584e64a609175b3db0d8700da
was recognized, cloudTarget object was properly set to 200.
How ever this does not appear to be a problem in older vuforia SDK, when I scan new cloud target with older mobile app it does show properly.
can you help me with this please?