I think the title is pretty self-explanatory but I'll start describing my problem.
I've a Unity Scene with an ARCamera and different prefabs (in Resources Folder) with different ImageTargets and models within (some prefabs MAY have the same ImageTarget but a surely a different model).
While in Play I need to Instantiate those prefabs (one at a time) and make their ImageTargets work.
With this setup already done, ARCamera doesn't recognize any of my imagetarget. The prefabs works if I "Play" the scene with the prefab already in it.
Is there a way to make what I want to do? I think I need to initialize the image target at runtime but I can't find how!
Thanks and have a nice day,