I want to use XML file parsing as a part of initialization in my Android application. I have attached the CS parser script to the ARCamera of my scene. I have given relative path of the XML file in XmlReader.Create function and put the XML file in
When I try to run the application on my phone, I get IsolatedStorageException.
I/Unity ( 3412): IsolatedStorageException: Could not find a part of the path " /data/app/com.qualcomm.QCARUnityPlayer-1.apk/Resources/solar_system.xml".
The code for opening the file is:
XmlReader reader = XmlReader.Create(Application.dataPath + "/Resources/solar_system.xml");
What should be the path of the XML exactly?
This being a mobile application, is it a good idea to use an XML at all in the first place? Alternatively, Should I put the XML contents as a string in the parser code instead of using a separate XML file?