I have a GameObject as a child of the image target and within this GameObject there is my model along with 4 direction lights.
The lights are positioned front, left, rear, right to illuminate all sides of the model, but no so.
The app consistently seems to either not show the front light or dims it, I cant work out which. So what happens is the front appears to being lit by the ambient light from the left and right lights and so looks washed out.
I have confirmed the problem is the front light as if I physically rotate the trigger image so I see the back of the model it is perfectly lit. If I then rotate the model by touch so now the front faces me that is lit correctly. I then rotate the trigger image and now what was the back of the model is not lit correctly.
I've tried all manner of positions/hierarchy to no avail, the light at the front just wont illuminate the model?
If I run the app on the simulator all lights work correctly, this only happens when deploying to Android and iOS devices?