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Load 3D Model at Runtime

February 9, 2012 - 7:16am #1

Hi everybody,

i'm completley new to AR + Qualcomm - GREAT STUFF!!!
first thing that comes in mind is:
is i possible to load 3D content at runtime or via www-class while starting?

Re: Load 3D Model at Runtime

February 9, 2012 - 7:47pm #2

It probably is, but this isn't a QCAR-specific problem. I suggest asking in the Unity forums.

Once you've downloaded the model you can add an instance of it to your scene and add it as a child of a trackable (by setting its parent). Let us know if you get stuck on that step.

- Kim

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