I use the videoplayback sample code to create numbers of scene, all duplicate form the original demo scene (Vuforia-VideoPlaybackA, Vuforia-VideoPlaybackB). When I first load the demo scene, it works perfectly. I can single tap the video texture and play the video. But when I use Application.LoadLevel ("Vuforia-VideoPlaybackB"); to load the second scene. The second scene can only play full screen video. I check with the Xcode log it shows the error message below. Need help
NullReferenceException
at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0
at VideoPlaybackUIEventHandler.TriggerAutoFocus () [0x00000] in <filename unknown>:0
at AppManager.OnSingleTapped () [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at InputController.UpdateInput () [0x00000] in <filename unknown>:0
at SceneViewManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Thank you for your tip, I have the lastest videoplayback but still have problems and is the version 3.0.10, did you solve that problem? I need help, thanks!!!