i built have a scene in unity with 19 image targets. 16 of them are used and combined to one big multi target. when i run the app it starts about every 10th time. the rest of the time the app starts and runs normally for a few seconds until the image freezes and the LogCat shows:
11-18 20:26:02.124: WARN/SensorService(284): dropping 3 events on the floor i guess every frame. it just ends writing this line again to the LogCat if i ForceQuit the app.
is this a known issue? i read in another thread that 14 image targets in one multi target shouldn't be a problem.
having all these targets just as normal image targets didn't give me any problems.