I realize Unity doesn't support microphone input on Android devices.
I was planning on making my Unity application communicate with another audio program on the Android(maybe Max or Processing as was suggested in other forums.)
Anyone know if this is possible? To communicate with say Processing from within the Unity project for the sole purpose of getting the volume input?
I know i have to use TCP networking code, but it would be helpful if someone can point me to a sample project or some code to get started.
I just want to check for volume threshold to trigger an event in my Unity application.