I'm trying to use a movie texture as my augmented reality asset. However, I get a compiler error as it appers that Unity cannot compile an app for Android with a movie texture.
Does anybody know of a workaround for this? I want my movie texture to play directly over the ImageTarget, NOT as a full screen video.
I saw that Defiant has a "mobile movie texture" plugin. Does this work? If so, is there a good tutorial to help me through it?
Are there any other solutions?