Hi -
I'm trying to use a movie texture as my augmented reality asset. However, I get a compiler error as it appers that Unity cannot compile an app for Android with a movie texture.
Does anybody know of a workaround for this? I want my movie texture to play directly over the ImageTarget, NOT as a full screen video.
I saw that Defiant has a "mobile movie texture" plugin. Does this work? If so, is there a good tutorial to help me through it?
Are there any other solutions?
Many Thanks.
movie playback might require Unity Pro, but check Prime 31's Etc2 plugin... or even better, their LiveTexture plugin!
woooot!