I'm working on a project where I have 2 ImageTargets in the Scene. The first one would have a character on it and the second a box. I've set it up so with on screen control, the character can walk around. The problem arise when I add the second ImageTarget. The box shows up fine, but when I walk the character over to the box, he appears over top of it instead of colliding with it eventhough I have a collider setup on it. And when I test it by dropping the box into the same ImageTarget as the character, they collide. It appears as if the object parented to each ImageTarget act independent in the scene and not part of the same envrionment. Am I doing something wrong? Please help.