I have been trying to load the dataset (.dat and .xml) from server. I have gone through different post on this forum pertaining to loading dataset. So far I was able to do the following:
- dowload the ,dat and .xml from the server and store it to persistantpath.
- after download confirmation I extracted the reference to ObjectTracker, and succesfully called the CreateDataSet method.
- and thereafter tried to load the dataset as specified customDataSet.Load (getDatFilePath (), VuforiaUnity.StorageType.STORAGE_ABSOLUTE);
everytime i tried to load it shoot a error message which say "Did not load : path to file "
I did went through the FAQ links regarding loading external dataset.
I tried changing VuforiaUnity.StorageType, tried changing the target build of Unity between Windows Standalone and Android, tried loading .xml instead of .dat file.
I am using Free verison of Unity 5.3.4f1, Vuforia 5.5.9 SDK. In the project hierarchy I have ARCamera (fed with Vuforia App Lisence Key), ImageTarget, CustomLoader (which loads the file from server and save it to the persistent path).
Hope if anyone could guide me for the same, or point out what am I doing wrong her?