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Please postpone the Dev Challenge

December 14, 2010 - 6:07am #1

I am checking in daily to see if the Unity plugin got an update, because I cannot advance my game without it.

I planned on working the entire december exclusively for the Dev challenge, now half the time is up and all I could do is produce assets and test my code with one target.

I created my concept based around the promised features and downscaled it, when I realized that important needed features aren't possible yet (MultiImage Targets, Virtual Buttons/Occlusion).

At the moment Unity developers can't compete with NDK developers, because we wait for an update that will come in the next couple of weeks, which is a problem, since we have only 3 weeks left do develop.

Please think about postponing the submission date in the next week, so we can plan accordingly. With the current Unity Android workflow (no Unity Remote etc.) I need at least a week of testing to release a good game and I don't want to produce a lot of stuff that can't be implemented in time for the challenge. Having a realistic timetable is important, if you want to deliver a good game experience. If we don't have enough time to implement the new features, there won't be many Unity products that can compete, so please give us some more details, telling us a update will come in the next couple of weeks is not enough, when you set a submission date that is 3 weeks away. We don't even know what exactly will be in it, MultiImage Targets, Occlusion, both?

Re: Please postpone the Dev Challenge

December 18, 2010 - 10:41am #7

You should always understand that postponing the deadline has a negative impact for some people two: some of us have planned a small games which can be made in such a short term taking into account all the risk of Beta stage technology. Postponed deadlines puts us in a tricky situation: we can't just scrap our games and start working on new ones and blowing our game just because we have more time doesn't work either.

Anyway, I'm not bitching :) I'm putting my trust in Qualcomm people that they will do The Right Thing (tm) ;)

Thanks for the improved Unity plugin!

Re: Please postpone the Dev Challenge

December 17, 2010 - 4:20pm #6

Yes, thank you very much, having another week is great, but having the update is even greater. :)

Re: Please postpone the Dev Challenge

December 17, 2010 - 2:59pm #5

Just got the email announcing the update -- and extension! Thank you! :-)

Re: Please postpone the Dev Challenge

December 15, 2010 - 3:57pm #4

I was also surprised to find that Unity Remote is not yet implemented for Android -- for now, I guess you can guerilla a GUIText solution for variable tracking..

I would also vote up on an deadline extension for Unity QCAR submissions - the Unity QCAR SDK was not available until weeks after the native SDK, and - as Dan mentioned - we're still missing both QCAR core features and Unity tools!

Re: Please postpone the Dev Challenge

December 14, 2010 - 9:24am #3

Thanks Kim, it indeed does help. :)

Re: Please postpone the Dev Challenge

December 14, 2010 - 8:41am #2

I understand your pain, sorry for the delay on these features. We're working hard on the next release, and it should be out within the next week. It will include both MultiImage target and Virtual Button support. It will also include a number of bug fixes. Hopefully this helps, thanks for your patience.

- Kim

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