I'm working on an application that revolves around physics simulations. Right now, the simulation begins immediately when the application starts regardless of whether the ImageTarget is being tracked and by the time I get in position and the app is rendering, the simulation is over.
How would I go about starting the simulation only once my ImageTarget is being tracked?
--Kenner
I would guess by having your simulation start in the OnTrackableFound() function of the TrackableScript.cs that's attached to the Image Target in the Hierarchy.
Kim explains it in the previous post, "Strange MeshRenderers!"