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Preview & Front camera

January 24, 2012 - 4:21am #1

Hi guys,

thanks for this awesome extension. I've two question. First of all I can preview what I'm doing. Let me explane: I'm messing around with scripting so I'm trying to use ARbutton in order to control the size of a particle system. I can't every time a made a change, build & run the project to test out if the code is working well! there is a way to use the built in usb camera of my mac or a usb camera to see if the code is right?

In addition how can access front camera of ipad instead of back camera? Thanksss!

Re: Preview & Front camera

January 24, 2012 - 11:54pm #3

Thank you Kim! I think I will test the code with simple trigger and then I will replace them with ar buttons :D looking forward for front camera!

Re: Preview & Front camera

January 24, 2012 - 8:09pm #2

Currently, QCAR does not support web cameras or run on the desktop. With Unity, I suggest testing your scripts and effects in the editor as much as possible without depending on QCAR events (in the editor, all trackables are always assumed to be visible). When you need to test tracking, virtual buttons, etc. you need to push the app to the device.

The front camera is not currently supported, but this is on our roadmap for future versions.

- Kim

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