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Preview of screenshot in unity

May 7, 2012 - 4:53am #6

Hi ,
im saving the screen shot using Application.CaptureScreenshot() .After saving i throw two options share /retake.All these works fine but im not finding a way to show the screenshot preview to the user.

Once user clicks "capture" button , i'd like to show either the stored screenshot(from persistantdatapath) or just freeze the entire screen.Could you help me out in this?

Thank you
Mukundan

Re: Preview of screenshot in unity

May 7, 2012 - 2:24pm #5

I think this is a question for the Unity forums. Here's a starting point:

http://answers.unity3d.com/questions/14587/load-texture-at-run-time-from-file.html

- Kim

Re: Preview of screenshot in unity

May 15, 2012 - 10:36pm #4
ksiva wrote:

I think this is a question for the Unity forums. Here's a starting point:

http://answers.unity3d.com/questions/14587/load-texture-at-run-time-from-file.html

- Kim

Thank you for the reply Siva K.
How can i freeze the camera feed as well as the renedering object.
I tried disabling the mtrackableBehavior and made sure the OnTrackingLost() is not called.So i could freeze the rendered object.
I also wish to freeze the camera feed here..Could you tel me how i could acheiv that

Re: Preview of screenshot in unity

May 16, 2012 - 4:05am #3

Nw got this resolved by using Time.timescale property and cameradevice.instance .stop :)

Preview of screenshot in unity

April 13, 2013 - 12:38am #2

Hi Mukundan,

i am looking for the same, do you have a solution yet

Regards

Gokul

Preview of screenshot in unity

April 13, 2013 - 12:38am #1

elixirbash wrote:

Hi , im saving the screen shot using Application.CaptureScreenshot() .After saving i throw two options share /retake.All these works fine but im not finding a way to show the screenshot preview to the user. Once user clicks "capture" button , i'd like to show either the stored screenshot(from persistantdatapath) or just freeze the entire screen.Could you help me out in this? Thank you Mukundan

i am looking for the same, do u have the answers yet for ur question

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