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Problems with materials

March 19, 2012 - 4:08am #1

Hello,

I have an animation that plays when a marker is tracked. The problem I'm facing is this:

When i view the animation on my iOS device. The materials applied on a sub model does not appear even though the model is rendered. But the strange thing is this animations looks perfectly fine in the editor.

Also when viewed in certain lower angles on the pods device i see the materials being rendered.

Im not sure what the issue here is. Any comments would be useful.

PS - Am attaching screenshots of how it appears on my iPad and the editor. 1 is the problem image, 2 and 3 are working conditions on iPad and editor.

Re: Problems with materials

March 20, 2012 - 1:08am #3

Sorry guys, there was a problem with the model. I had my artist add edge loops to the area which didn't have materials displayed. Unity was doing some sort of partial culling which is now fixed.

Thanks

Re: Problems with materials

March 19, 2012 - 8:38pm #2

What is your poly count for those models ( go to Game > Stats, and click on the model )?

Are you seeing the same with simpler models?

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