Hi all,
Does anyone has the experience in working with Prime31 iOS plugin ([url]http://www.prime31.com/unity/)?[/url]
Both QCAR and Prime31 have a PostprocessBuildPlayer. I'm intended to using them together so I changed QCAR's PostprocessBuildPlayer to PostprocessBuildPlayer_AR and then import Prime31's plugin. And then build and run this unity project which contains both plugins.
With this method I can compile the generated Xcode project with no error. But the game pauses at splash screen. Xcode reports some strange threading errors. Please help!
hey man i'm using QCAR with Prime31 Social Networking on android and when i remove the QCAR from the android manifest prime plugin works and when i add it prime doenst work do u have any idea why ?