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Random Crash when moving between a Unity Scene and AR Camera scene on Android

May 18, 2014 - 2:03pm #1

Hi

 

I have been building an application based on the UserDefinedTargets sample. I have an overlay menu on the AR camera which allows me to load certain scenes with different information. When you escape a loaded scene the application returns you to the main AR camera userdefinedtargets scene.

I find that sometimes when I leave a loaded scene and return to the main AR menu the application crashes. I have been looking at the logfiles and there seems to be some memory issues. I am not sure what could be causing this. I would appreciate any debugging tips ? Has anyone had this problem before.

 

I have attached  the log file , the problems start when this error pops up.

 

E/caladbolg(  300):  422059121 pal.cpp                           (1517) 10076 E [MEM] Mismatch error aa729000, 0 dump memory

E/caladbolg(  300):  422059159 pal.cpp                           (1622) 10076 E [MEM] Mismatch error in the memory system aa729000, 0.

 

AttachmentSize
Package icon log.zip305.64 KB

Random Crash when moving between a Unity Scene and AR Camera sce

May 21, 2014 - 11:38pm #2

From the logs it seems there is a lot of stuff (e.g. other plugins) in your project, it's hard to tell where the problem might be.

Have you tried debugging it by gradually removing certain functionalities and see at which point the problem disappear ? this would help you narrow down the issue and localiza the possible source of error.

 

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