I am using a Motorola Droid 2 to run an AR app created using the Unity plugins. We are experiencing the following technical difficulties:
1. When we beat our level, the game returns the player to the main menu. When the player attempts to restart the game, Application.LoadLevel(1) is called and the level loads but the AR features do not work. Specifically, the first image the camera sees is captured and remains on the screen, while the creatures move and the camera stays frozen in its initial position.
2. 4/23 - Crashing problem mostly fixed. Game crashes after TrackScript:OnDisable() is called.
4/21 - The game often crashes upon picking up the trackable and sometimes it crashes immediately after loading the game.
3. On other occasions the screen appears mostly black, as though a piece of paper were in front of the screen and only a small row at the top is actually visible.
4. On occasion, this error occurs: Sorry! The application Feast(process com.qualcomm.QCARUnityPlayer) has stopped unexpectedly. Please try again. I've got the patch in already so I'm not sure what's the problem.
Our team is working on gathering pictures of the bugs we are encountering and actively seeking solutions. Any help would be greatly appreciated with any of these errors.
The attached image shows problem 1 and problem 3 respectively.