Bug fixes/features: - More efficient video background rendering matching latest device settings - No video background rendering artifacts upon start-up - Updated documentation - Made existing sample projects more robust - Added new sample projects to demonstrate new features - Support for virtual buttons - Support for multi-image targets - Added dialog box support to display QCAR initialization errors - Fixed sound and accelerometer support - Added user interface support to the Unity extension so that the Unity Editor can handle AR content - Added support for automatically creating Unity packages from sample applications - Created installer for the QCAR Unity extension Known issues: - Rare application freeze and "CPU may be pegged" issue has been observed on Froyo. This has been observed by others working with camera and OpenGL on Android. - Video preview rendering and rendering layer order mismatched after another application overlayed QCAR rendering window - not aimed to resolve for public beta release. - Camera-JNI and mPreviewLock messages appear in logcat output on Android 2.1. - Application in "portrait mode" may result in displaced augmentations. Please be aware that new Unity projects default to Portrait mode. - Frame marker prefabs have wrong default scale values. Need to be manually fixed to be square for now.
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