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remote video on texture in Unity3D iOS

March 31, 2014 - 10:10pm #3

Hello Developers!

I am trying to play a remote video on texture (and not fullscreen) in iOS and once that is done, I want to bridge it to my Unity3D project. Using codes from a previous thread as reference, Play remote video on image use calayer (sample code) . Thanks to TimLai and others for sharing the code!

This is a native XCode project for Vuforia SDK 2.0.3 and is successfully implemented. I know very little about XCode and so couldn't migrate the code to latest SDK (2.8.7). There are couple of missing header and other files which are present till SDK 2.6.7.

It would be great if anyone who has done it can help me out.

Thanks in advance! :)

remote video on texture in Unity3D iOS

April 1, 2014 - 3:17am #2

remote video on texture in Unity3D iOS

April 1, 2014 - 9:26pm #1

My bad, I forgot to mention some details..sorry!

The code fom TimLai's thread is in native XCode which is for SDK 2.0.3. This is what I want to migrate to SDK 2.8.7 and not my Unity3D project. I have referred to Migrating Your iOS Project and API Changes in Vuforia v2.8 - Native but as I said, I don't know much about coding in XCode, that is why I need some help. There have been a couple of revisions in the libraries from SDK 2.0.3 to 2.8.7 which I tried to implement but couldn't.

It would be great if I get some hints. Thanks in advance!

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